private void OnTriggerEnter(Collider collider) { if (highlightBodyOnlyOnCollision) { actions.ToggleHighlighBody(true, Color.yellow, 0.4f); } else { actions.ToggleHighlightController(true, Color.yellow, 0.4f); } }
private void OnTriggerEnter(Collider collider) { if (!VRTK_PlayerObject.IsPlayerObject(collider.gameObject)) { if (highlightBodyOnlyOnCollision) { actions.ToggleHighlighBody(true, Color.yellow, 0.4f); } else { actions.ToggleHighlightController(true, Color.yellow, 0.4f); } } }
private void OnTriggerEnter(Collider collider) { actions.ToggleHighlightController(true, Color.yellow, 0.4f); }