private void OnTriggerEnter(Collider collider)
 {
     if (highlightBodyOnlyOnCollision)
     {
         actions.ToggleHighlighBody(true, Color.yellow, 0.4f);
     }
     else
     {
         actions.ToggleHighlightController(true, Color.yellow, 0.4f);
     }
 }
 private void OnTriggerEnter(Collider collider)
 {
     if (!VRTK_PlayerObject.IsPlayerObject(collider.gameObject))
     {
         if (highlightBodyOnlyOnCollision)
         {
             actions.ToggleHighlighBody(true, Color.yellow, 0.4f);
         }
         else
         {
             actions.ToggleHighlightController(true, Color.yellow, 0.4f);
         }
     }
 }
 private void OnTriggerEnter(Collider collider)
 {
     actions.ToggleHighlightController(true, Color.yellow, 0.4f);
 }