示例#1
0
 public void AllShadersAreNot(ShaderPathID shaderPathID)
 {
     UniversalProjectAssert.AllMaterialShadersAreNotBuiltin(kProjectName, shaderPathID);
 }
示例#2
0
 public void CheckIfScenesDoNoHaveShader(ShaderPathID shaderPathID)
 {
     UniversalProjectAssert.AllMaterialShadersAreNotBuiltin(kProjectName, shaderPathID);
 }