public void CheckIfScenesDoNoHaveGI() { UniversalProjectAssert.AllLightingSettingsHaveNoGI(kProjectName, new List <string>() { "Assets/Scenes/058_SpeedTree_V8Settings.lighting" }); }
public void CheckIfScenesDoNoHaveGI() { UniversalProjectAssert.AllLightingSettingsHaveNoGI(kProjectName); }