예제 #1
0
 public void AllShadersAreNot(ShaderPathID shaderPathID)
 {
     UniversalProjectAssert.AllMaterialShadersAreNotBuiltin(kProjectName, shaderPathID);
 }
예제 #2
0
 public void CheckIfScenesDoNoHaveShader(ShaderPathID shaderPathID)
 {
     UniversalProjectAssert.AllMaterialShadersAreNotBuiltin(kProjectName, shaderPathID);
 }