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C# (CSharp) UnitAnimator.Initialize示例
编程语言:
C# (CSharp)
类/类型:
UnitAnimator
方法/功能:
Initialize
hotexamples.com的示例:
1
C# (CSharp) UnitAnimator.Initialize - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnitAnimator.Initialize
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
SetAnimatorTrigger(8)
SetBool(7)
SetAnimatorFloat(6)
SetAnimatorBool(6)
AddForce(5)
Play(4)
PlayAnim(4)
ShowDustEffectLand(4)
Init(3)
StopAllCoroutines(3)
ShowDefendEffect(2)
ShowDustEffectJump(2)
Rebind(2)
SetInteger(2)
GetComponent(2)
Move(2)
playAnimation(1)
isInState(1)
WalkAnima(1)
SetFighting(1)
TryStartAnimation(1)
StopWalkAnima(1)
randomAttack1(1)
randomAttack2(1)
ShowHitEffect(1)
randomShootAttackHeavy(1)
randomShootAttackLight(1)
SetState(1)
SetSortingOrder(1)
DodgeBack(1)
BlockAttack(1)
SetDirection(1)
PlayAnimationSound(1)
GetInteger(1)
Idle(1)
Initialize(1)
IsPlaying(1)
MoveTo(1)
OnTouch(1)
OnTouchAction(1)
PlayAnimationVoice(1)
SetDead(1)
ResetTrigger(1)
RevivalAnima(1)
DamageAnima(1)
Attak1_Skill(1)
ConnectUnit(1)
GetAnimationEffect(1)
SetDamaged(1)
setAnimation(1)
常用方法
SetAnimatorTrigger (8)
SetBool (7)
SetAnimatorFloat (6)
SetAnimatorBool (6)
AddForce (5)
Play (4)
PlayAnim (4)
ShowDustEffectLand (4)
Init (3)
StopAllCoroutines (3)
常用方法
ShowDefendEffect (2)
ShowDustEffectJump (2)
Rebind (2)
SetInteger (2)
GetComponent (2)
Move (2)
playAnimation (1)
isInState (1)
WalkAnima (1)
SetFighting (1)
TryStartAnimation (1)
StopWalkAnima (1)
randomAttack1 (1)
randomAttack2 (1)
ShowHitEffect (1)
randomShootAttackHeavy (1)
randomShootAttackLight (1)
SetState (1)
SetSortingOrder (1)
DodgeBack (1)
常用方法
TryStartAnimation (1)
StopWalkAnima (1)
randomAttack1 (1)
randomAttack2 (1)
ShowHitEffect (1)
randomShootAttackHeavy (1)
randomShootAttackLight (1)
SetState (1)
SetSortingOrder (1)
DodgeBack (1)
BlockAttack (1)
SetDirection (1)
PlayAnimationSound (1)
GetInteger (1)
Idle (1)
Initialize (1)
IsPlaying (1)
MoveTo (1)
OnTouch (1)
OnTouchAction (1)
PlayAnimationVoice (1)
SetDead (1)
ResetTrigger (1)
RevivalAnima (1)
DamageAnima (1)
Attak1_Skill (1)
ConnectUnit (1)
GetAnimationEffect (1)
SetDamaged (1)
setAnimation (1)
常用方法
BlockAttack (1)
SetDirection (1)
PlayAnimationSound (1)
GetInteger (1)
Idle (1)
Initialize (1)
IsPlaying (1)
MoveTo (1)
OnTouch (1)
OnTouchAction (1)
PlayAnimationVoice (1)
SetDead (1)
ResetTrigger (1)
RevivalAnima (1)
DamageAnima (1)
Attak1_Skill (1)
ConnectUnit (1)
GetAnimationEffect (1)
SetDamaged (1)
setAnimation (1)
示例#1
0
显示文件
private void Start() { unitAnimator.Initialize(1); }
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