示例#1
0
    IEnumerator NacitajScenu()
    {
        und.ZmenaAnimOblak(3);
        und.ZmenaAnimOblak(1);
        ClickFlag.activePuk = false;
        yield return(new WaitForSeconds(3.5f));

        UndyingCanvasScrip.VisibleMainMenu = true;
        GalleryControl.NastavGallery       = true;
        SceneManager.LoadScene("MainMenu");
    }
示例#2
0
    //IEnumerator UkonciHru()
    //{
    //    und.ZmenaAnimOblak(1);
    //    yield return new WaitForSeconds(0.5f);
    //KoniecHry.SetActive(false);
    //    yield return new WaitForSeconds(2.7f);
    //    Application.Quit();
    //}

    //IEnumerator NacitajScenu()
    //{
    //    VyberHry();
    //    //yield return new WaitForSeconds(1f);
    //    und.ZmenaAnimPredelov(1);
    //    yield return new WaitForSeconds(3.5f);
    //    UndyingCanvasScrip.VisibleMainMenu = false;
    //    SceneManager.LoadScene(Vybranahra);
    //}

    //IEnumerator ResetnyScenu()
    //{
    //    //yield return new WaitForSeconds(0.5f);
    //    und.ZmenaAnimOblak(1);
    //    Resetcitanie = true;
    //    yield return new WaitForSeconds(0.9f);
    //    Odpoved.SetActive(false);
    //    yield return new WaitForSeconds(2.3f);
    //    SceneManager.LoadScene("MainMenu");
    //}

    void Zaciatok()
    {
        if (Resetcitanie)
        {
            und.ZmenaAnimOblak(2);
        }
        Resetcitanie = false;
    }
示例#3
0
    // Use this for initialization
    void Start()
    {
        und = FindObjectOfType(typeof(UndyingCanvasScrip)) as UndyingCanvasScrip;
        StartCoroutine(PredelAnim());
        und.ZmenaAnimOblak(4);
        RazPapyrusAnim = true;
        StopHra        = false;
        VyskakovacieOkno.SetActive(false);
        PocetChyb = 0;
        locked    = false;

        timer          = settime;
        timerAnimation = 6;
        WinText.SetActive(false);
        LoseText.SetActive(false);
        Otazka.SetActive(false);
        hladanemiesto.transform.position = new Vector2(9.2f, -2.1f);
    }