IEnumerator NacitajScenu() { und.ZmenaAnimOblak(3); und.ZmenaAnimOblak(1); ClickFlag.activePuk = false; yield return(new WaitForSeconds(3.5f)); UndyingCanvasScrip.VisibleMainMenu = true; GalleryControl.NastavGallery = true; SceneManager.LoadScene("MainMenu"); }
//IEnumerator UkonciHru() //{ // und.ZmenaAnimOblak(1); // yield return new WaitForSeconds(0.5f); //KoniecHry.SetActive(false); // yield return new WaitForSeconds(2.7f); // Application.Quit(); //} //IEnumerator NacitajScenu() //{ // VyberHry(); // //yield return new WaitForSeconds(1f); // und.ZmenaAnimPredelov(1); // yield return new WaitForSeconds(3.5f); // UndyingCanvasScrip.VisibleMainMenu = false; // SceneManager.LoadScene(Vybranahra); //} //IEnumerator ResetnyScenu() //{ // //yield return new WaitForSeconds(0.5f); // und.ZmenaAnimOblak(1); // Resetcitanie = true; // yield return new WaitForSeconds(0.9f); // Odpoved.SetActive(false); // yield return new WaitForSeconds(2.3f); // SceneManager.LoadScene("MainMenu"); //} void Zaciatok() { if (Resetcitanie) { und.ZmenaAnimOblak(2); } Resetcitanie = false; }
// Use this for initialization void Start() { und = FindObjectOfType(typeof(UndyingCanvasScrip)) as UndyingCanvasScrip; StartCoroutine(PredelAnim()); und.ZmenaAnimOblak(4); RazPapyrusAnim = true; StopHra = false; VyskakovacieOkno.SetActive(false); PocetChyb = 0; locked = false; timer = settime; timerAnimation = 6; WinText.SetActive(false); LoseText.SetActive(false); Otazka.SetActive(false); hladanemiesto.transform.position = new Vector2(9.2f, -2.1f); }