IEnumerator Login_Users(string username, string password)
    {
        WWWForm form = new WWWForm();

        //form.AddField(method_type, "login_user");
        form.AddField("player_username", username);
        form.AddField("player_password", password);

        WWW www = new WWW(login_URL, form);

        yield return(www);

        if (www.error == null)
        {
            Debug.Log(www.text);

            //string statuscode = JsonHelper.JsonHelper.GetJsonObject(www.text, "statuscode");
            string statuscode = JSonManager.GetDataFromJSON(www.text, "statuscode");
            string statusMsg  = JSonManager.GetDataFromJSON(www.text, "message");

            PlayerDetail_List(JSonManager.GetSpecificDatabjectListFromJSON(www.text, "player"));

            if (statuscode == "2")
            {
                Game.Loggedin_OK = true;
                Debug.Log("Login Success");
                Application.LoadLevel(1);
            }
            else
            {
                Game.Loggedin_OK = false;
                //UI_Manager.getInstance.
                uiScript.ErrorText_Show("Login", statusMsg);
            }
        }
        else
        {
            Debug.Log("Fail : " + www.error);
        }
    }