/// <summary> /// 显示 /// </summary> /// <param name="goTarget">目标</param> /// <param name="onCalendarSelected"></param> public void ShowToolTip(GameObject goTarget) { Show(); m_goTarget = goTarget; UIUtil.AdjustPos(m_goTarget, m_goWin); Refresh(); }
/// <summary> /// 显示日历 /// </summary> /// <param name="goTarget">目标</param> /// <param name="onCalendarSelected"></param> public void ShowCalendar(GameObject goTarget, OnCalendarSelected onCalendarSelected) { Show(); m_goTarget = goTarget; m_onCalendarSelected = onCalendarSelected; UIUtil.AdjustPos(m_goTarget, m_goWin); m_iYear = DateTime.Now.Year; m_iMonth = DateTime.Now.Month; Refresh(); }