protected virtual void Start() { if (m_UISpriteAnimation != null) { m_UISpriteAnimation.FirstFrame(); } }
private void Start() { m_UISpriteAnimation.FirstFrame(); }
private void Start() { m_IsComplate = false; m_GoAnimation.FirstFrame(); }
protected virtual void Start() { if (m_UISpriteAnimation != null) { m_UISpriteAnimation.FirstFrame(); } }
private void Start() { m_UISpriteAnimation.FirstFrame(); }
private void Start() { m_IsComplate = false; m_GoAnimation.FirstFrame(); }