public void SetComboZoomAnimation(int currentCombo, float delay = 0.025f) { if (comboTxt) { if (currentCombo > 0) { comboTxt.gameObject.SetActive(true); comboTxt.text = currentCombo.ToString(); UIAnimation.DoMoveZ(comboTxtTransform, -150, 0, 0.25f, delay, true); } else { comboTxt.gameObject.SetActive(false); comboTxt.text = "-"; } } }