public System.Threading.Tasks.Task <bool> CheckPlayerAnswersAsync(UI.ConquestionServiceReference.Game game, UI.ConquestionServiceReference.Round round) { return(base.Channel.CheckPlayerAnswersAsync(game, round)); }
public bool CheckPlayerAnswers(UI.ConquestionServiceReference.Game game, UI.ConquestionServiceReference.Round round) { return(base.Channel.CheckPlayerAnswers(game, round)); }
public System.Threading.Tasks.Task <UI.ConquestionServiceReference.Player> GetRoundWinnerAsync(UI.ConquestionServiceReference.Round round) { return(base.Channel.GetRoundWinnerAsync(round)); }
public UI.ConquestionServiceReference.Player GetRoundWinner(UI.ConquestionServiceReference.Round round) { return(base.Channel.GetRoundWinner(round)); }
public System.Threading.Tasks.Task SubmitAnswerAsync(UI.ConquestionServiceReference.Round round, UI.ConquestionServiceReference.PlayerAnswer playerAnswer) { return(base.Channel.SubmitAnswerAsync(round, playerAnswer)); }
public void SubmitAnswer(UI.ConquestionServiceReference.Round round, UI.ConquestionServiceReference.PlayerAnswer playerAnswer) { base.Channel.SubmitAnswer(round, playerAnswer); }