public AskStartGameBattleScriptServer(BattleRoomInformations Owner, TripleThunderClientGroup CreatedGroup, GameServer OnlineServer) : base(ScriptName) { this.Owner = Owner; this.CreatedGroup = CreatedGroup; this.OnlineServer = OnlineServer; }
public CreateVFXScriptServer(TripleThunderClientGroup ActiveGroup) : base(ScriptName) { this.ActiveGroup = ActiveGroup; }
public AskTripleThunderGameDataScriptServer(TripleThunderClientGroup ActiveGroup) : base(ScriptName) { this.ActiveGroup = ActiveGroup; }
public ShootBulletScriptServer(TripleThunderClientGroup ActiveGroup, Player Owner) : base(ScriptName) { this.ActiveGroup = ActiveGroup; this.Owner = Owner; }
public ReceiveGameDataScriptServer(TripleThunderClientGroup ActiveGroup, IOnlineConnection Owner) : base(ScriptName) { this.ActiveGroup = ActiveGroup; this.Owner = Owner; }