public AskStartGameBattleScriptServer(BattleRoomInformations Owner, TripleThunderClientGroup CreatedGroup, GameServer OnlineServer)
     : base(ScriptName)
 {
     this.Owner        = Owner;
     this.CreatedGroup = CreatedGroup;
     this.OnlineServer = OnlineServer;
 }
Example #2
0
 public CreateVFXScriptServer(TripleThunderClientGroup ActiveGroup)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
 }
Example #3
0
 public AskTripleThunderGameDataScriptServer(TripleThunderClientGroup ActiveGroup)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
 }
 public ShootBulletScriptServer(TripleThunderClientGroup ActiveGroup, Player Owner)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
     this.Owner       = Owner;
 }
 public ReceiveGameDataScriptServer(TripleThunderClientGroup ActiveGroup, IOnlineConnection Owner)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
     this.Owner       = Owner;
 }