public AskStartGameBattleScriptServer(BattleRoomInformations Owner, TripleThunderClientGroup CreatedGroup, GameServer OnlineServer)
     : base(ScriptName)
 {
     this.Owner        = Owner;
     this.CreatedGroup = CreatedGroup;
     this.OnlineServer = OnlineServer;
 }
Exemplo n.º 2
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 public CreateVFXScriptServer(TripleThunderClientGroup ActiveGroup)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
 }
Exemplo n.º 3
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 public AskTripleThunderGameDataScriptServer(TripleThunderClientGroup ActiveGroup)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
 }
 public ShootBulletScriptServer(TripleThunderClientGroup ActiveGroup, Player Owner)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
     this.Owner       = Owner;
 }
 public ReceiveGameDataScriptServer(TripleThunderClientGroup ActiveGroup, IOnlineConnection Owner)
     : base(ScriptName)
 {
     this.ActiveGroup = ActiveGroup;
     this.Owner       = Owner;
 }