示例#1
0
 public void OnTriggerExit(Collider c)
 {
     if ((tooltipType == Tooltips.LOOT || tooltipType == Tooltips.ENTER) && c.gameObject.layer == 10)
     {
         Tooltip.Destroy(tooltipType);
     }
 }
示例#2
0
文件: Game.cs 项目: EttienneS/karthus
 internal void DestroyToolTip()
 {
     if (_currentTooltip != null)
     {
         _currentTooltip.Destroy();
     }
 }