public _RPCRetHandler(_NetRPCComponent rpcComponent , NetRPCCall message , long timeoutTime , Action <_NetRPCReturn, Exception> callback) { _netRPCComponent = rpcComponent; _CallMessage = message; _bIsDone = false; _timer = TimerMgr.AddTimer(); _timer.Handler(_onTimeout); _timer.Interval(timeoutTime).Start(); _OnCallback = callback; _error = null; }
void StartMonsterCreateDone() { TimerMgr.AddTimer("Monster Create", 2, delegate() { if (mNpcs.Count == 0) { var spawnPoint = ConfigMgr.MonsterSpawnPoints; var list = spawnPoint.ToList(); var index = AppUtil.Random(0, list.Count); var npcid = DateTime.UtcNow.Ticks; var view = new NPCView(npcid, NpcType.Monster); view.position = list[index].Value; mNpcs.Add(npcid, view); Log.Info("Check Monster OnScene Count:>" + mNpcs.Count); } }); }
public ConnectionOld(IConnectionHost pConnectionHost = null) { _connectionState = ConnectionState.DISCONNECTED; _tcpClient = null; __bIsReceivingHeader = true; __bInWriting = false; _networkStream = null; _sessionKey = null; _encryptedSessionKey = null; __receiveBuffer = new byte[RECEIVE_BUFFER_SIZE]; __nBytesReceived = 0; __sendMsgQueue = new Queue <MsgBase>(); __receiveMsgQueue = new QuickList <MsgBase>(); __lock = new object(); _pAESMgr = new RijndaelManaged(); _heartBeatTimer = TimerMgr.AddTimer(); _heartBeatTimer.LoopCount(MathEx.INFINITE).Interval(HEART_BEAT_INTERVAL).Handler(_onHeartBeat); _bInUpdateSessionKey = false; _nLastSvrTime = 0; _nLastLocalTime = 0; __nMsgLength = 0; if (pConnectionHost != null) { _pConnectionHost = pConnectionHost; } else { _pConnectionHost = new _DefaultConnectionHost(); } }