private void OnTileMouseExitOnBoard(TileDisplay tile)
 {
     this.hoveredTile = null;
     tile.HighlightOff();
     CursorController.SetDefault();
     this.boardCreator.RemoveAllBlinks();
     this.boardCreator.ShowPathReach(this.selectedUnit);
 }
 private void OnTileMouseExitOnBoard(TileDisplay tile)
 {
     CursorController.SetPointer();
     this.hoveredTile = null;
     tile.HighlightOff();
 }