private void OnTileMouseExitOnBoard(TileDisplay tile) { this.hoveredTile = null; tile.HighlightOff(); CursorController.SetDefault(); this.boardCreator.RemoveAllBlinks(); this.boardCreator.ShowPathReach(this.selectedUnit); }
private void OnTileMouseExitOnBoard(TileDisplay tile) { CursorController.SetPointer(); this.hoveredTile = null; tile.HighlightOff(); }