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C# (CSharp) TerrainTile.Destroy示例
编程语言:
C# (CSharp)
类/类型:
TerrainTile
方法/功能:
Destroy
hotexamples.com的示例:
1
C# (CSharp) TerrainTile.Destroy - 已找到1个示例
。这些是从开源项目中提取的最受好评的
TerrainTile.Destroy
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
StartGenerate(5)
GetBoxParam(4)
GetTerrain(4)
GetComponent(4)
SwitchLod(3)
Clone(3)
CopyFrom(3)
FromBitmap(3)
Make(3)
getNumberChip(2)
getRandomTileVariant(2)
GetProgress(2)
Clear(2)
TileToWorldPos(1)
WorldToTilePos(1)
StartCoroutine(1)
SetTerrainTile(1)
ToBytesClass(1)
AdjacentTo(1)
WriteTo(1)
distributeResource(1)
getGatherChance(1)
SetIsSelected(1)
getResourceType(1)
hasSettlement(1)
isGatherBlocked(1)
isOnFire(1)
updateScript(1)
SetTerrainData(1)
OnTurnStarts(1)
Rotate(1)
GetText(1)
Destroy(1)
GenerateLiquidMesh(1)
GetArray(1)
GetComponentInParent(1)
GetData(1)
GetLength(1)
GetTerrainTileOfID(1)
GetTileData(1)
ResetTile(1)
Invalidate(1)
IsLandTile(1)
IsSeaTile(1)
MovementCostFor(1)
OnPreviewAssigned(1)
ApplyPrediction(1)
PredictOnTurnStarts(1)
PrepForPendingDestruct(1)
vectLonxLaty_to_map_at_zoom_0(1)
常用方法
StartGenerate (5)
GetBoxParam (4)
GetTerrain (4)
GetComponent (4)
SwitchLod (3)
Clone (3)
CopyFrom (3)
FromBitmap (3)
Make (3)
getNumberChip (2)
常用方法
getRandomTileVariant (2)
GetProgress (2)
Clear (2)
TileToWorldPos (1)
WorldToTilePos (1)
StartCoroutine (1)
SetTerrainTile (1)
ToBytesClass (1)
AdjacentTo (1)
WriteTo (1)
distributeResource (1)
getGatherChance (1)
SetIsSelected (1)
getResourceType (1)
hasSettlement (1)
isGatherBlocked (1)
isOnFire (1)
updateScript (1)
SetTerrainData (1)
OnTurnStarts (1)
常用方法
distributeResource (1)
getGatherChance (1)
SetIsSelected (1)
getResourceType (1)
hasSettlement (1)
isGatherBlocked (1)
isOnFire (1)
updateScript (1)
SetTerrainData (1)
OnTurnStarts (1)
Rotate (1)
GetText (1)
Destroy (1)
GenerateLiquidMesh (1)
GetArray (1)
GetComponentInParent (1)
GetData (1)
GetLength (1)
GetTerrainTileOfID (1)
GetTileData (1)
ResetTile (1)
Invalidate (1)
IsLandTile (1)
IsSeaTile (1)
MovementCostFor (1)
OnPreviewAssigned (1)
ApplyPrediction (1)
PredictOnTurnStarts (1)
PrepForPendingDestruct (1)
vectLonxLaty_to_map_at_zoom_0 (1)
常用方法
Rotate (1)
GetText (1)
Destroy (1)
GenerateLiquidMesh (1)
GetArray (1)
GetComponentInParent (1)
GetData (1)
GetLength (1)
GetTerrainTileOfID (1)
GetTileData (1)
ResetTile (1)
Invalidate (1)
IsLandTile (1)
IsSeaTile (1)
MovementCostFor (1)
OnPreviewAssigned (1)
ApplyPrediction (1)
PredictOnTurnStarts (1)
PrepForPendingDestruct (1)
vectLonxLaty_to_map_at_zoom_0 (1)
示例#1
0
显示文件
文件:
TerrainGenerator.cs
项目:
sidlovskyy/runner-unity3d
private void Delete(TerrainTile tile) { _terrainTiles.Remove(tile); tile.Destroy(); }
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