public static void CastW() { if (!HarassMenu.WSlider.Enabled) { return; } if (HarassMenu.WSlider.Value >= GameObjects.Player.ManaPercent) { return; } foreach (var target in TargetSelector.GetTargets(W.Range, DamageType.Magical).ToList()) { if (target == null) { return; } var winput = W.GetPrediction(target); if (winput.Hitchance >= HitChance.High) { W.Cast(winput.UnitPosition); break; } } }
private void DoCombo() { var target = TargetSelector.SelectedTarget; if (target == null || !target.IsValidTarget(e.Range) || target.HaveSpellShield()) { target = TargetSelector.GetTargets(e.Range).Where(t => !t.HaveSpellShield()).OrderByDescending(t => TargetSelector.GetPriority(t)).FirstOrDefault(); } if (target == null) { return; } if (!Qcombo.Enabled && !Ecombo.Enabled && !Rcombo.Enabled) { return; } if (target.IsValidTarget(e.Range) && Ecombo.Enabled && e.IsReady()) { e.Cast(target, true); } if (target.IsValidTarget(q.Range) && Qcombo.Enabled && q.IsReady()) { q.Cast(target, true); } if (target.IsValidTarget(r.Range) && Rcombo.Enabled && r.IsReady() && target.HealthPercent <= RcomboMinHealth) { r.Cast(target); } if (w.IsReady() && Player.ManaPercent >= MiscAutoW.Value) { w.Cast(); } }
private static void KS() { var targets = TargetSelector.GetTargets(R.IsReady() ? 750 : 500); if (targets == null) { return; } foreach (var target in targets) { if (target == null) { return; } if (target.Health <= Q.GetDamage(target) && Q.IsReady() && !Player.IsDashing() && target.IsValidTarget(500)) { Q.Cast(target); } if (target.Health <= R.GetDamage(target) && R.IsReady() && target.IsValidTarget(R.Name == "AkaliRb" ? R2.Range : R.Range)) { if (R.Name == "AkaliRb") { R2.Cast(target); } else { R2.Cast(target); } } } }
public static void CastW() { if (!ComboMenu.WBool.Enabled) { return; } if (Extension.IsUltShooting()) { return; } var target = TargetSelector.GetTargets(W.Range, DamageType.Physical).Where(x => x.IsMarked() && !x.IsInvulnerable && (x.HasBuffOfType(BuffType.Slow) || !ComboMenu.WCCBool.Enabled)).ToList(); foreach (var enemy in target) { var winput = W.GetPrediction(enemy); if (winput.Hitchance >= HitChance.High && W.IsInRange(winput.CastPosition)) { W.Cast(winput.CastPosition); } } }
public static void CastW() { if (!HarassMenu.WSliderButton.Enabled) { return; } if (HarassMenu.WSliderButton.Value >= GameObjects.Player.ManaPercent) { return; } var enemies = TargetSelector.GetTargets(W.Range, DamageType.Mixed).ToList(); foreach (var target in enemies.Where(x => x.IsValidTarget(W.Range))) { if (target == null) { return; } var winput = W.GetPrediction(target); if (winput.Hitchance >= HitChance.High) { W.Cast(winput.CastPosition); } } }
static void Harass() { if (Player.ManaPercent < Config["Harass"].GetValue <MenuSlider>("HarassManaCheck").Value) { return; } var targetQ = TargetSelector.GetTargets(Q.Range).Where(t => t.IsValidTarget(Q.Range)).OrderBy(x => 1 / x.Health).FirstOrDefault(); var targetE = TargetSelector.GetTarget(E.Range); if (targetQ != null || targetE != null) { if (Config["Harass"].GetValue <MenuBool>("UseQHarass") && Q.IsReady() && targetQ != null) { Q.Cast(targetQ, true); } if (Config["Harass"].GetValue <MenuBool>("UseEHarass") && E.IsReady() && targetE != null) { E.Cast(targetE); } if (Config["Harass"].GetValue <MenuBool>("UseWHarass") && W.IsReady() && targetE != null) { W.Cast(targetE); } } }
private void DoHarass() { var target = TargetSelector.SelectedTarget; if (target == null || !target.IsValidTarget(e.Range) || target.HaveSpellShield()) { target = TargetSelector.GetTargets(e.Range).Where(t => !t.HaveSpellShield()).OrderByDescending(t => TargetSelector.GetPriority(t)).FirstOrDefault(); } if (target == null) { return; } if (!Qharass.Enabled && !Eharass.Enabled && !Wharass.Enabled) { return; } if (target.IsValidTarget(e.Range) && Eharass.Enabled && e.IsReady()) { e.Cast(target, true); } if (target.IsValidTarget(w.Range) && Wharass.Enabled && w.IsReady()) { w.Cast(target, true); } if (target.IsValidTarget(q.Range) && Qharass.Enabled && q.IsReady()) { if (QAAH.Value == 0) { q.Cast(); } } }
public static void AutoR() { var target = TargetSelector.GetTargets(SpellManager.R.Range).OrderBy(x => x.DistanceToPlayer()); if (objPlayer.HasBuff("camouflagestealth")) { return; } if (target.Count() > 0 && target.FirstOrDefault().IsValidTarget(SpellManager.R.Range)) { var getPrediction = SpellManager.R.GetPrediction(target.FirstOrDefault()); if (getPrediction.Hitchance >= HitChance.High && Variables.GameTimeTickCount - LastR > MenuManager.MiscMenu["AutoRWait"].GetValue <MenuSlider>().Value) { SpellManager.R.Cast(getPrediction.CastPosition); } } else { if (MenuManager.MiscMenu["AutoRSave"].GetValue <MenuSlider>().Value >= SpellManager.R.Ammo) { return; } foreach (var place in Shrooms.Where(x => x.Position.DistanceToPlayer() <= SpellManager.R.Range && !IsShroomed(x.Position)).Where(x => Variables.GameTimeTickCount - LastR > MenuManager.MiscMenu["AutoRWait"].GetValue <MenuSlider>().Value)) { SpellManager.R.Cast(place.Position); } } }
private void DoCombo() { var target = TargetSelector.SelectedTarget; var range = e.Range; if (RFlash.Enabled) { range = r.Range + 400; } if (target == null || !target.IsValidTarget(range) || target.HaveSpellShield()) { target = TargetSelector.GetTargets(range).Where(t => !t.HaveSpellShield()).OrderByDescending(t => TargetSelector.GetPriority(t)).FirstOrDefault(); } if (target == null) { return; } if (!Qcombo.Enabled && !Wcombo.Enabled && !Ecombo.Enabled && !Rcombo.Enabled) { return; } if (target.IsValidTarget(e.Range) && Ecombo.Enabled && e.IsReady()) { if (Estun.Enabled) { CastEIfStun(target); } else { e.Cast(target, true); } } if (target.IsValidTarget(200) && Qcombo.Enabled && q.IsReady() && QAA.Value == 0) { q.Cast(); } if (Rcombo.Enabled && r.IsReady() && Rhit(target) >= RcomboMinHit.Value) { if (target.IsValidTarget(r.Range)) { r.Cast(target); } else if (RFlash && target.IsValidTarget(r.Range + 400)) { var flashSlot = Player.GetSpellSlot("summonerflash"); if (Player.Spellbook.CanUseSpell(flashSlot) == SpellState.Ready) { Player.Spellbook.CastSpell(flashSlot, target.Position); useRNow = target; } } } if (w.IsReady() && (Player.ManaPercent >= Wminimum.Value || (Player.HealthPercent <= MiscAutoW.Value))) { w.Cast(target); } }
public static List <AIHeroClient> GetTargets(float range, bool checkKillAble = true, bool checkShield = false) { return (TargetSelector.GetTargets(range) .Where(x => !checkKillAble || !x.IsUnKillable()) .Where(x => !checkShield || !x.HaveShiledBuff()) .ToList()); }
protected override void OnPreUpdate() { try { Targets = TargetSelector.GetTargets(MaxRange).ToList(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
protected override void OnCorePreUpdate(EventArgs args) { try { Targets = TargetSelector.GetTargets(MaxRange).ToList(); base.OnCorePreUpdate(args); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnCorePreUpdate(EventArgs args) { try { var targets = TargetSelector.GetTargets(MaxRange); Targets = targets != null && targets.Count > 0 ? targets : new List <Obj_AI_Hero>(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnProcessSpellCast(AIBaseClient sender, AIBaseClientProcessSpellCastEventArgs args) { if (sender.IsMe && !args.SData.IsAutoAttack() && args.Slot == SpellSlot.E && MiscQOnE.Enabled && q.IsReady()) { Utility.DelayAction.Add((int)(args.Time - Variables.GameTimeTickCount), () => { var t = TargetSelector.GetTargets(q.Range).Where(target => target.HasBuffOfType(BuffType.Stun) && !target.HaveSpellShield()).OrderByDescending(target => TargetSelector.GetPriority(target)).FirstOrDefault(); if (t != null) { q.Cast(t, true); } }); } }
private static void Game_OnUpdate(EventArgs args) { if (Orbwalker.ActiveMode >= OrbwalkerMode.LaneClear || !KataMenu.Wmenu.WOrb.Enabled || !booldagger || !_daggersList.Any(i => i.Dagger.Position.DistanceToPlayer() < 300) || _daggersList.Where(i => i.Dagger.Position.DistanceToPlayer() < 100).FirstOrDefault() == null) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } if (ObjectManager.Player.HasBuff("katarinarsound")) { Orbwalker.MoveEnabled = false; Orbwalker.AttackEnabled = false; } else { Orbwalker.MoveEnabled = true; if (_daggersList != null && booldagger) { if (_daggersList.Where(i => i.Dagger.Position.DistanceToPlayer() < 300 && Variables.GameTimeTickCount - i.CreateTime >= 750).FirstOrDefault() != null) { Orbwalker.AttackEnabled = false; var target = TargetSelector.GetTargets(340); if (target != null) { if (Orbwalker.ActiveMode == OrbwalkerMode.Combo && KataMenu.Wmenu.WOrb.Enabled && _daggersList.Where(i => i.Dagger.Position.DistanceToPlayer() < 100).FirstOrDefault() != null) { Orbwalker.SetOrbwalkerPosition(_daggersList.Where(i => i.Dagger.Position.DistanceToPlayer() < 300).OrderBy(i => i.CreateTime).ThenBy(i => i.Dagger.Position.DistanceToPlayer()).FirstOrDefault().Position.Extend(target.FirstOrDefault().Position, 100)); } else { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } else { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } else { Orbwalker.AttackEnabled = true; } } else { Orbwalker.AttackEnabled = true; Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } }
private static void AIBaseClient_OnProcessSpellCast(AIBaseClient sender, AIBaseClientProcessSpellCastEventArgs args) { if (sender == null || !sender.IsValid() || args == null) { return; } if (sender.IsMe) { if (args.Slot <= SpellSlot.R && args.Slot != SpellSlot.Unknown) { LastCasted = Variables.TickCount; } if (args.Slot == SpellSlot.E) { LastE = Variables.TickCount; Orbwalker.ResetAutoAttackTimer(); } if (args.Slot == SpellSlot.W) { LastW = Variables.TickCount; } if (Orbwalker.IsAutoAttack(args.SData.Name) && args.Target is AIHeroClient) { LastCasted = 0; LastAttack = Variables.TickCount; } } if (!sender.IsAlly && (args.Slot <= SpellSlot.R && sender.Type == GameObjectType.AIHeroClient)) { if (args.Target != null) { if (args.Target.IsMe || args.Target.NetworkId == ObjectManager.Player.NetworkId) { if (TargetSelector.GetTargets(W.Range + E.Range) != null && TargetSelector.GetTargets(W.Range + E.Range).Count() >= SamiraSetMenu.WSettings.EnemyCount.Value) { if (SamiraSetMenu.WSettings.WBlock.Enabled && (Orbwalker.ActiveMode == OrbwalkerMode.Combo || !SamiraSetMenu.WSettings.WonlyBlockIncombo.Enabled) && !FunnySlayerCommon.OnAction.BeforeAA && !FunnySlayerCommon.OnAction.OnAA) { if (W.Cast()) { return; } } } } } } }
private static void GameOnOnUpdate1(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } if (!E.IsReady()) { return; } if (_daggersList != null && booldagger) { foreach (var dagger in _daggersList.Where(i => Variables.GameTimeTickCount - i.CreateTime >= 1000 && i.Position.DistanceToPlayer() <= 775).OrderBy(i => i.CreateTime)) { if (dagger == null) { return; } var targets = TargetSelector.GetTargets(775 + 340); if (targets == null) { return; } if (targets.Any(i => i.Distance(dagger.Position) <= 390 && i.Health <= PassiveDmg(i))) { var target = targets.Where(i => i.Distance(dagger.Position) <= 390 && i.Health <= PassiveDmg(i)) .FirstOrDefault(); if (target == null) { return; } var poscast = dagger.Dagger.Position.Extend(target.Position, 100); if (ObjectManager.Player.Distance(poscast) <= 775) { if (E.Cast(poscast)) { return; } } } } } }
private static void Ultimate() { if (!ObjectManager.Player.HasBuff("XerathLocusOfPower2") || Q.IsCharging) { return; } if (!MenuWrapper.Ult.Auto.Enabled && !(MenuWrapper.Combat.R.Enabled && Orbwalker.ActiveMode == OrbwalkerMode.Combo) && !MenuWrapper.Ult.Key.Active) { return; } if (!MenuWrapper.Ult.Key.Active && MenuWrapper.Ult.DelayR.Enabled && Variables.GameTimeTickCount - R.LastCastAttemptT < MenuWrapper.Ult.DelayMs.Value) { return; } var target = TargetSelector.GetTarget(R.Range); if (MenuWrapper.Ult.NearMouse.Enabled && MenuWrapper.Ult.MouseZone.Value > 0) { target = TargetSelector.GetTargets(R.Range).FirstOrDefault(x => x.Position.Distance(Game.CursorPos) <= MenuWrapper.Ult.MouseZone.Value); } if (target != null && target.IsValidTarget(R.Range)) { /*var pred = R.GetPrediction(target); * if (pred.Hitchance >= RHitchance) * { * R.Cast(pred.CastPosition); * }*/ var pred = SebbyLibPorted.Prediction.Prediction.GetPrediction(R, target); if (pred.Hitchance >= (SebbyLibPorted.Prediction.HitChance)RHitchance) { R.Cast(pred.CastPosition); } /*var pred = FSpred.Prediction.Prediction.GetPrediction(R, target); * if(pred.Hitchance >= FSpred.Prediction.HitChance.High) * { * R.Cast(pred.CastPosition); * }*/ } }
public static void Game_OnUpdate(EventArgs args) { if (MenuSettings.KeysSettings.FleeKey.Active) { #region New E pred LogicE.EPrediction(false); #endregion LogicQ.QGapCloserPos(Game.CursorPos); return; } if (MenuSettings.KeysSettings.SemiE.Active && Irelia.E.IsReady()) { #region New E pred LogicE.EPrediction(false); return; #endregion } if (MenuSettings.KeysSettings.SemiR.Active && Irelia.R.IsReady()) { #region R try { var targets = TargetSelector.GetTargets(900); Vector3 Rpos = Vector3.Zero; if (targets != null) { foreach (var Rprediction in targets.Select(i => Irelia.R.GetPrediction(i)).Where(i => i.Hitchance >= EnsoulSharp.SDK.HitChance.High || (i.Hitchance >= EnsoulSharp.SDK.HitChance.Medium && i.AoeTargetsHitCount > 1)).OrderByDescending(i => i.AoeTargetsHitCount)) { Rpos = Rprediction.CastPosition; } if (Rpos != Vector3.Zero) { Irelia.R.Cast(Rpos); return; } } } catch (Exception ex) { Console.WriteLine("R.cast Error" + ex); } #endregion } }
public static void BeforeAttack(object sender, OrbwalkerActionArgs args) { if (args.Type != OrbwalkerType.BeforeAttack) { return; } if (Program.Q.IsReady() && Program.MainMenu.GetMenuBool("Combo Settings", "QCombo") == true) { if (args.Target.IsValid) { var targets = TargetSelector.GetTargets(700); if (targets.Count() > 0) { foreach (var target in targets) { if (target != null) { if (Program.MainMenu.GetMenuBool("Combo Settings", "RCombo") && Program.R.IsReady() && Orbwalker.ActiveMode == OrbwalkerMode.Combo) { Program.R.Cast(); } if (target.IsMelee && target.IsFacing(Heroes.Player)) { if (target.Distance(Heroes.Player.Position) < 325) { var tumblePosition = target.GetTumblePos(); args.Process = false; Tumble.Cast(tumblePosition); } } var closestJ4Wall = ObjectManager.Get <AIMinionClient>().FirstOrDefault(m => m.CharacterName == "jarvanivwall" && ObjectManager.Player.Position.Distance(m.Position) < 100); if (closestJ4Wall != null) { args.Process = false; Program.Q.Cast(ObjectManager.Player.Position.Extend(closestJ4Wall.Position, 300)); } } } } } } }
public static void CastE() { if (!HarassMenu.EsSliderButton.Enabled) { return; } if (HarassMenu.EsSliderButton.Value >= GameObjects.Player.ManaPercent) { return; } foreach (var targets in TargetSelector.GetTargets(E.Range, DamageType.Physical).ToList().Where(x => x.Has2WStacks())) { E.CastOnUnit(targets); break; } }
private static void EzECombo() { var target = TargetSelector.GetTargets(Q.Range + E.Range).OrderBy(i => i.Health).FirstOrDefault(); if (target == null || !(target is AIHeroClient)) { return; } if (target.HealthPercent > EEzSettings.TargetHeath.Value + 1) { return; } if (OnAA) { return; } EnsoulSharp.SDK.Geometry.Circle EPoints = new EnsoulSharp.SDK.Geometry.Circle(Player.Position, E.Range); var Echeck = new Spell(SpellSlot.Unknown, 1000f); Echeck.SetSkillshot(0.3f, 60f, 2000f, true, EnsoulSharp.SDK.Prediction.SkillshotType.Line); foreach (var EPoint in EPoints.Points) { if (Yasuo_LogicHelper.Logichelper.UnderTower(EPoint.ToVector3())) { return; } Echeck.UpdateSourcePosition(EPoint.ToVector3(), EPoint.ToVector3()); if (FSpred.Prediction.Prediction.GetPrediction(Echeck, target).Hitchance >= FSpred.Prediction.HitChance.High && target.Distance(EPoint) < Q.Range) { if (EPoint.CountEnemyHeroesInRange(Player.GetRealAutoAttackRange() + 200) <= EEzSettings.TargetCount.Value) { if (E.Cast(EPoint, PacketCast)) { return; } } } } }
private static void AUTOWHIT(EventArgs args) { if (ME.IsDead || !BrandSettings.Whit.Enabled) { return; } if (!W.IsReady()) { return; } var targets = TargetSelector.GetTargets(W.Range).OrderBy(i => i.DistanceToPlayer()); if (targets == null) { return; } foreach (var target in targets) { if (target == null) { return; } var pred = FSpred.Prediction.Prediction.GetPrediction(W, target); if (pred != null && pred.Hitchance >= FSpred.Prediction.HitChance.High) { WPoly = new Geometry.Circle(pred.CastPosition, 260f); var targethit = GameObjects.EnemyHeroes.Where(i => WPoly.IsInside(i.Position)); var targethitcount = targethit.Count(); if (targethitcount >= BrandSettings.Whit.ActiveValue && pred.CastPosition.DistanceToPlayer() <= W.Range) { if (W.Cast(pred.CastPosition)) { return; } } } } }
private void ksWithR() { var targets = TargetSelector.GetTargets(400); var canKill = targets.Where(t => r.GetDamage(t) > t.Health - 50).OrderByDescending(t => t.Experience).FirstOrDefault(); if (canKill != null) { r.Cast(canKill); } //else //{ // Dictionary<AIHeroClient, int> data = new Dictionary<AIHeroClient, int>(); // targets.ForEach(t => { // data.Add(t, t.Position.Extend(Player.Position, -400).CountEnemyHeroesInRange(580)); // }); // var posHasTarget = data.Where(ele => ele.Value > 0).OrderByDescending(ele => ele.Value); // if() //} }
private static void RCombo(OrbwalkerActionArgs args) { if (MainMenu["Combo"]["comboR"].GetValue <MenuBool>().Enabled&& R.IsReady()) { AIHeroClient target; if ((target = TargetSelector.GetTarget(ObjectManager.Player.GetRealAutoAttackRange())) == null) { if ((target = TargetSelector.GetTargets(R.Range).OrderBy(x => x.DistanceToPlayer()).FirstOrDefault()) != null && !target.IsUnderEnemyTurret()) { R.Cast(R.GetPrediction(target).CastPosition); } } else if (args.Type == OrbwalkerType.AfterAttack) { R.Cast(R.GetPrediction(target).UnitPosition); } } }
private static void Game_OnUpdate2(EventArgs args) { if (Player.IsDead) { return; } if (Q.IsReady()) { var target = TargetSelector.GetTargets(Q.Range).Where(i => i.Health < Q.GetDamage(i)).OrderBy(i => i.Health).FirstOrDefault(); if (target != null) { if (Q.Cast(target) == CastStates.SuccessfullyCasted || Q.CastOnUnit(target)) { return; } } } }
public static AIHeroClient GetTarget(float range, bool ForcusOrbwalkerTarget = true, bool checkKillAble = true, bool checkShield = false) { var selectTarget = TargetSelector.SelectedTarget; if (selectTarget != null && selectTarget.IsValidTarget(range)) { if (!checkKillAble || !selectTarget.IsUnKillable()) { if (!checkShield || !selectTarget.HaveShiledBuff()) { return(selectTarget); } } } var orbTarget = Orbwalker.GetTarget() as AIHeroClient; if (ForcusOrbwalkerTarget && orbTarget != null && orbTarget.IsValidTarget(range) && orbTarget.InAutoAttackRange()) { if (!checkKillAble || !orbTarget.IsUnKillable()) { if (!checkShield || !orbTarget.HaveShiledBuff()) { return(orbTarget); } } } var finallyTarget = TargetSelector.GetTargets(range).FirstOrDefault(); if (finallyTarget != null && finallyTarget.IsValidTarget(range)) { if (!checkKillAble || !finallyTarget.IsUnKillable()) { if (!checkShield || !finallyTarget.HaveShiledBuff()) { return(finallyTarget); } } } return(null); }
public static void Combo() { if (MenuManager.ComboMenu["Q"].GetValue <MenuBool>().Enabled&& SpellManager.Q.IsReady() && MenuManager.ComboMenu["QMode"].GetValue <MenuList>().SelectedValue == "Normal") { var target = TargetSelector.GetTarget(SpellManager.Q.Range); if (MenuManager.ComboMenu["QPrioritizeADC"].GetValue <MenuBool>().Enabled) { var targets = TargetSelector.GetTargets(SpellManager.Q.Range).OrderBy(x => UtilityManager.Marksmans.Contains(x.SkinName)); target = targets.FirstOrDefault(); } if (target != null && target.IsValidTarget(SpellManager.Q.Range) && !target.InAutoAttackRange()) { SpellManager.Q.CastOnUnit(target); } } if (MenuManager.ComboMenu["W"].GetValue <MenuBool>().Enabled&& SpellManager.W.IsReady()) { var target = TargetSelector.GetTarget(SpellManager.Q.Range); if (target != null && target.IsValidTarget(SpellManager.Q.Range)) { SpellManager.W.Cast(); } } if (MenuManager.ComboMenu["R"].GetValue <MenuBool>().Enabled&& SpellManager.R.IsReady()) { var target = TargetSelector.GetTarget(SpellManager.R.Range); if (target.IsValidTarget(SpellManager.R.Range) && MenuManager.ComboMenu["RSave"].GetValue <MenuSlider>().Value <= SpellManager.R.Ammo && !Misc.IsShroomed(target.Position, 100)) { var getPrediction = SpellManager.R.GetPrediction(target, true); if (getPrediction.Hitchance >= HitChance.High && Variables.GameTimeTickCount - LastR > 2000) { SpellManager.R.Cast(getPrediction.CastPosition); } } } }
private static void AUTOEHIT(EventArgs args) { if (ME.IsDead) { return; } if (!E.IsReady()) { return; } var targets = TargetSelector.GetTargets(E.Range + 375f).OrderBy(i => i.DistanceToPlayer()); if (targets == null) { return; } foreach (var target in targets) { if (target == null) { return; } EPoly = new Geometry.Circle(target.Position, 375f); var targethit = GameObjects.EnemyHeroes.Where(i => EPoly.IsInside(i.Position)); var targethitcount = targethit.Count(); if (targethitcount >= 2 && target.IsValidTarget(E.Range) && target.Burning()) { if (E.Cast(target) == CastStates.SuccessfullyCasted || E.CastOnUnit(target)) { return; } } } }
private static void AUTORHIT(EventArgs args) { if (ME.IsDead || !BrandSettings.AutoR.Enabled) { return; } if (!R.IsReady()) { return; } var targets = TargetSelector.GetTargets(R.Range + 600).OrderBy(i => i.DistanceToPlayer()); if (targets == null) { return; } foreach (var target in targets) { if (target == null) { return; } RPoly = new Geometry.Circle(target.Position, 600f); var targethit = GameObjects.EnemyHeroes.Where(i => !i.IsDead && RPoly.IsInside(i)); var targethitcount = targethit.Count(); if (targethitcount >= BrandSettings.AutoR.ActiveValue && target.IsValidTarget(R.Range)) { if (R.Cast(target) == CastStates.SuccessfullyCasted || R.CastOnUnit(target)) { return; } } } }