public void SetListenerKembaliKeDaftar() { UnityAction unityAction = new UnityAction(GUITahapPekerjaanON); TahapWithoutIncrease.GetComponent <Button>().onClick.RemoveAllListeners(); TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.RemoveAllListeners(); TahapWithoutIncrease.GetComponent <Button>().onClick.AddListener(unityAction); TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.AddListener(unityAction); }
public void SetListenerKembaliKeKesimpulan() { UnityAction unityAction = new UnityAction(GUIKesimpulanAkhir); TahapWithoutIncrease.GetComponent <Button>().onClick.RemoveAllListeners(); TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.RemoveAllListeners(); TahapWithoutIncrease.GetComponent <Button>().onClick.AddListener(unityAction); TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.AddListener(unityAction); }