public void SetListenerKembaliKeDaftar()
    {
        UnityAction unityAction = new UnityAction(GUITahapPekerjaanON);

        TahapWithoutIncrease.GetComponent <Button>().onClick.RemoveAllListeners();
        TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.RemoveAllListeners();

        TahapWithoutIncrease.GetComponent <Button>().onClick.AddListener(unityAction);
        TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.AddListener(unityAction);
    }
    public void SetListenerKembaliKeKesimpulan()
    {
        UnityAction unityAction = new UnityAction(GUIKesimpulanAkhir);

        TahapWithoutIncrease.GetComponent <Button>().onClick.RemoveAllListeners();
        TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.RemoveAllListeners();

        TahapWithoutIncrease.GetComponent <Button>().onClick.AddListener(unityAction);
        TahapWithoutIncreaseOverview.GetComponent <Button>().onClick.AddListener(unityAction);
    }