/// <summary> /// Called when a music group sets its slider to the incorrect value, after it previously had set it correctly /// </summary> /// <param name="group"> /// music group number corresponding to tablet /// 0 = drumTablet /// 1 = pianoTablet /// 2 = guitarTablet /// </param> void IncorrectSlider(int group) { //decrement correct sliders numCorrectSliders--; //DeActivate particles of proper tablet if (group == 0) { drumTablet.DeactivateParticles(); } else if (group == 1) { pianoTablet.DeactivateParticles(); } else if (group == 2) { guitarTablet.DeactivateParticles(); } }