protected override void Decide()
    {
        int number = ((NumberLine * NowNumberColumn)) + (NowNumberLine + 1);

        if (number == 8)
        {
            number = UnityEngine.Random.Range(1, 7);
        }


        TManager_cs.Stage_name_Data = "stage" + number.ToString();

        TManager_cs.ChangePage(TitleManager.SELECTMODE.CHARACTERSELECT);
    }
    protected override void Decide()
    {
        TManager_cs.PlayerNum_Data = (NowNumberColumn + 1) * (NowNumberLine + 2);

        TManager_cs.ChangePage(TitleManager.SELECTMODE.STAGESELECT);
    }