protected override void Decide() { int number = ((NumberLine * NowNumberColumn)) + (NowNumberLine + 1); if (number == 8) { number = UnityEngine.Random.Range(1, 7); } TManager_cs.Stage_name_Data = "stage" + number.ToString(); TManager_cs.ChangePage(TitleManager.SELECTMODE.CHARACTERSELECT); }
protected override void Decide() { TManager_cs.PlayerNum_Data = (NowNumberColumn + 1) * (NowNumberLine + 2); TManager_cs.ChangePage(TitleManager.SELECTMODE.STAGESELECT); }