示例#1
0
文件: Items.cs 项目: zr53722/SteamBot
        bool ShouldCraftItem(TF2ItemSchema item, TF2CraftClass craftClass)
        {
            if (item.CraftClass != craftClass)
            {
                return(false);
            }

            if (item.Quality != TF2ItemQuality.Unique)
            {
                return(false);
            }

            if (item.Slot == TF2WeaponSlot.Misc)
            {
                return(false);
            }

            if (item.Slot == TF2WeaponSlot.Action)
            {
                return(false);
            }

            if (item.Slot == TF2WeaponSlot.Head)
            {
                return(false);
            }

            return(true);
        }
示例#2
0
        bool ShouldCraftItem(TF2ItemSchema item, TF2CraftClass craftClass)
        {
            if (item.CraftClass != craftClass)
                return false;

            if (item.Quality != TF2ItemQuality.Unique)
                return false;

            if (item.Slot == TF2WeaponSlot.Misc)
                return false;

            if (item.Slot == TF2WeaponSlot.Action)
                return false;

            if (item.Slot == TF2WeaponSlot.Head)
                return false;

            return true;
        }