public float setIndividualBonusBlockBreakFactor(SyncListItemSlot equipment) { return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.bonusBlockBreakFactor : 0); }
public float setPartialBonusDefenseBreakFactor(SyncListItemSlot equipment) { return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.bonusDefenseBreakFactor : 0); }
public float setCompleteBonusDefenseBreakFactor(SyncListItemSlot equipment) { return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.bonusDefenseBreakFactor : 0); }
public float setPartialBonusResistance(SyncListItemSlot equipment) { return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.bonusResistance : 0); }
public float setCompleteBonusResistance(SyncListItemSlot equipment) { return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.bonusResistance : 0); }
public float setCompleteBonusCriticalChance(SyncListItemSlot equipment) { return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.criticalChanceBonus : 0); }
public float setIndividualBonusResistance(SyncListItemSlot equipment) { return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.bonusResistance : 0); }
public float setPartialBonusCriticalChance(SyncListItemSlot equipment) { return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.criticalChanceBonus : 0); }
public float setIndividualBonusCriticalChance(SyncListItemSlot equipment) { return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.criticalChanceBonus : 0); }
public int setCompleteBonusDefense(SyncListItemSlot equipment) { return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.defenseBonus : 0); }
public int setPartialBonusDefense(SyncListItemSlot equipment) { return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.defenseBonus : 0); }
public int setIndividualBonusDefense(SyncListItemSlot equipment) { return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.defenseBonus : 0); }