public float setIndividualBonusBlockBreakFactor(SyncListItemSlot equipment)
 {
     return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.bonusBlockBreakFactor : 0);
 }
 public float setPartialBonusDefenseBreakFactor(SyncListItemSlot equipment)
 {
     return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.bonusDefenseBreakFactor : 0);
 }
 public float setCompleteBonusDefenseBreakFactor(SyncListItemSlot equipment)
 {
     return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.bonusDefenseBreakFactor : 0);
 }
 public float setPartialBonusResistance(SyncListItemSlot equipment)
 {
     return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.bonusResistance : 0);
 }
 public float setCompleteBonusResistance(SyncListItemSlot equipment)
 {
     return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.bonusResistance : 0);
 }
 public float setCompleteBonusCriticalChance(SyncListItemSlot equipment)
 {
     return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.criticalChanceBonus : 0);
 }
 public float setIndividualBonusResistance(SyncListItemSlot equipment)
 {
     return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.bonusResistance : 0);
 }
 public float setPartialBonusCriticalChance(SyncListItemSlot equipment)
 {
     return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.criticalChanceBonus : 0);
 }
 public float setIndividualBonusCriticalChance(SyncListItemSlot equipment)
 {
     return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.criticalChanceBonus : 0);
 }
 public int setCompleteBonusDefense(SyncListItemSlot equipment)
 {
     return(UCE_validCompleteSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.completeStatModifiers.defenseBonus : 0);
 }
 public int setPartialBonusDefense(SyncListItemSlot equipment)
 {
     return(UCE_validPartialSetBonus(equipment) ? ((EquipmentItem)data).equipmentSet.partialStatModifiers.defenseBonus : 0);
 }
 public int setIndividualBonusDefense(SyncListItemSlot equipment)
 {
     return(UCE_validIndividualSetBonus(equipment) ? ((EquipmentItem)data).individualStatModifiers.defenseBonus : 0);
 }