示例#1
0
    public TerrainTextureFlag ReadTerrainTextureFlag(Stream stream)
    {
        StreamTools s = new StreamTools();

        byte[]             bytes = new byte[4];
        TerrainTextureFlag value = new TerrainTextureFlag();

        stream.Read(bytes, 0, 4);
        BitArray flags = new BitArray(bytes);

        value.do_not_load_specular_or_height_texture_but_use_cubemap = flags[0];
        bool[] texScaleBools = new bool[4];
        texScaleBools[3]    = flags[4];
        texScaleBools[2]    = flags[5];
        texScaleBools[1]    = flags[6];
        texScaleBools[0]    = flags[7];
        value.texture_scale = s.getUintFrom4Bits(texScaleBools);
        value.texture_scale = (int)Mathf.Pow(2, value.texture_scale);
        return(value);
    }