} // END Update

    void UpdateInventoryInformation()
    {
        varPigskin.text = sContainer.GetStorageRessource(MATERIALS.PigLeather).storedAmount.ToString();
        varCrocoLeather.text = sContainer.GetStorageRessource(MATERIALS.CrocodileLeather).storedAmount.ToString();
        varUniLeather.text = sContainer.GetStorageRessource(MATERIALS.UnicornLeather).storedAmount.ToString();
        varBeech.text = sContainer.GetStorageRessource(MATERIALS.Beech).storedAmount.ToString();
        varCherry.text = sContainer.GetStorageRessource(MATERIALS.Cherry).storedAmount.ToString();
        varMahagoni.text = sContainer.GetStorageRessource(MATERIALS.Mahagoni).storedAmount.ToString();
        varIron.text = sContainer.GetStorageRessource(MATERIALS.Iron).storedAmount.ToString();
        varSteel.text = sContainer.GetStorageRessource(MATERIALS.Steel).storedAmount.ToString();
        varMithril.text = sContainer.GetStorageRessource(MATERIALS.Mithril).storedAmount.ToString();
        varGold.text = sContainer.goldAmount.ToString();
        varFame.text = sContainer.fameAmount.ToString();

    } // END UpdateInventoryInformation
示例#2
0
 public void OnMouseEnter()
 {
     storageAmount.text = storageContainer.GetStorageRessource(material).storedAmount.ToString("0");
     massAmount.text    = storageContainer.GetStorageRessource(material).materialMass.ToString("0.##");
     qualityMod.text    = storageContainer.GetStorageRessource(material).qualityModifer.ToString("0.##");
 }