示例#1
0
 public FollowSate(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }
示例#2
0
 public KillState(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }
示例#3
0
 public PatrolState(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }