Exemple #1
0
 public FollowSate(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }
 public KillState(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }
 public PatrolState(StatePaternEnemy statePaternEnemy)
 {
     enemy = statePaternEnemy;
 }