public override void OnInspectorGUI() { if (statBlock == null || !statBlock.HasStat(StatName.Agility)) { base.OnInspectorGUI(); } else { EditorGUILayout.LabelField("MoveSpeed is being set by the StatBlock"); EditorGUILayout.LabelField("Value: " + statBlock.GetValue(StatName.Agility)); EditorGUILayout.LabelField(string.Format("({0},{1})", playerMovement.direction.x, playerMovement.direction.y)); } }
public override void OnInspectorGUI() { if (EditorApplication.isPlaying || EditorApplication.isPaused) { EditorGUILayout.LabelField(string.Format("{0}/{1}", baseHealth.GetCurrentHealth(), baseHealth.GetMaxHealth())); if (GUILayout.Button("Take 1 Damage")) { baseHealth.Damage(1, null, null); } return; } if (statBlock == null || !statBlock.HasStat(StatName.Toughness)) { base.OnInspectorGUI(); } else { EditorGUILayout.LabelField("Max Health is being set by the StatBlock"); EditorGUILayout.LabelField("Value: " + statBlock.GetValue(StatName.Toughness)); } }