示例#1
0
 public void Dispose()
 {
     _scoreText.Dispose();
     _scoreText = null;
     _groundMesh.Dispose();
     _groundMesh = null;
     _groundStairsMesh.Dispose();
     _groundStairsMesh = null;
     _groundClusterMesh.Dispose();
     _groundClusterMesh = null;
     _cubeMesh.Dispose();
     _cubeMesh = null;
     _interLeftMesh.Dispose();
     _interLeftMesh = null;
     _interRightMesh.Dispose();
     _interRightMesh = null;
     _interLeftRightMesh.Dispose();
     _interLeftRightMesh = null;
     _trashMesh.Dispose();
     _trashMesh = null;
     _playerMesh.Dispose();
     _playerMesh = null;
     _playerSpriteSheet.Dispose();
     _playerSpriteSheet = null;
 }
示例#2
0
 public virtual void Dispose()
 {
     if (tiles != null)
     {
         tiles.Dispose();
         tiles = null;
     }
 }
示例#3
0
 public void Dispose()
 {
     changePollTimer.Stop();
     SpriteSheet.Dispose();
     MapSheet.Dispose();
 }