public SpecialEffect GenerateSFX(Transform attach) { SpecialEffect sfx = GetNext(); if (sfx != null) { sfx.transform.position = attach.position; sfx.transform.SetParent(attach); sfx.Play(); } return(sfx); }
void OnGUI() { #if UNITY_EDITOR if (speTarget == null) { return; } if (GUILayout.Button("播放特效")) { speTarget.Play(); } if (GUILayout.Button("暂停特效")) { speTarget.Pause(); } if (GUILayout.Button("停止特效")) { speTarget.Stop(); } if (GUILayout.Button("SpeedDown")) { speed -= 0.1f; speTarget.SetSpeedScale(speed); } if (GUILayout.Button("SpeedUp")) { speed += 0.1f; speTarget.SetSpeedScale(speed); } if (GUILayout.Button("SpeedDownToZero")) { speed = 0f; speTarget.SetSpeedScale(speed); } if (GUILayout.Button("ResetSpeed")) { speed = 1.0f; speTarget.SetSpeedScale(speed); } GUILayout.BeginHorizontal(); currFrame = (int)GUILayout.HorizontalSlider(currFrame, 0, speTarget.TotalFrames - 1, GUILayout.MaxWidth(200)); GUILayout.TextField(currFrame.ToString()); GUILayout.EndHorizontal(); if (GUILayout.Button("应用当前帧")) { speTarget.CurrFrame = currFrame; } GUILayout.BeginHorizontal(); normailizedTime = (float)GUILayout.HorizontalSlider(normailizedTime, 0.0f, 1.0f, GUILayout.MaxWidth(200)); GUILayout.TextField(normailizedTime.ToString()); GUILayout.EndHorizontal(); if (GUILayout.Button("应用NormailizedTime")) { speTarget.NormailizedTime = normailizedTime; } if (GUILayout.Button("播放镜像特效")) { if (testSpePool != null) { testSpePool.Stop(); testSpePool.Play(); } } if (GUILayout.Button("停止镜像特效")) { if (testSpePool != null) { testSpePool.Stop(); } } #endif }