IEnumerator HeartBeat() { while (beating) { soundManager.PlayHeartBeat(); transform.DOScale(1.1f, 0.3f); yield return(new WaitForSeconds(0.4f)); transform.DOScale(0.8f, 0.3f); yield return(new WaitForSeconds(0.3f)); yield return(new WaitForSeconds(0.5f)); transform.DOScale(1.1f, 0.3f); yield return(new WaitForSeconds(0.4f)); transform.DOScale(0.8f, 0.3f); yield return(new WaitForSeconds(0.3f)); yield return(new WaitForSeconds(0.5f)); } }