示例#1
0
文件: Star.cs 项目: Togene/BeCalm
    // Use this for initialization
    void Start()
    {
        removed = false;
        player = CustomExtensions.GetPlayer ();
        renderer = GetComponentInChildren<Renderer> ();
        focusData = GameObject.FindGameObjectWithTag ("GameController").GetComponent<FeedBackController> ();

        skyManager = GetComponentInParent<SkyStars> ();
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        newGuidingStar = new BaseStar();
        newearthIsland = new BaseIslandOfEarth();

        gameObject.name = newearthIsland.IslandName;
        starManager = GameObject.FindGameObjectWithTag ("Star_Manager").GetComponent<SkyStars>();

        starManager.CreateGuide (newGuidingStar.StarObject, gameObject.transform, gameObject.name, newearthIsland.IslandBaseColor);
    }
示例#3
0
文件: SkyStars.cs 项目: Togene/BeCalm
 void Start()
 {
     isNight = this.gameObject.GetComponent<SkyStars>();
             // Get the first enabled camera tagged "MainCamera"
             if (!camera) {
                     camera = Camera.main;
             }
     DrawStars();
 }