// Use this for initialization void Start() { removed = false; player = CustomExtensions.GetPlayer (); renderer = GetComponentInChildren<Renderer> (); focusData = GameObject.FindGameObjectWithTag ("GameController").GetComponent<FeedBackController> (); skyManager = GetComponentInParent<SkyStars> (); }
// Use this for initialization void Start() { newGuidingStar = new BaseStar(); newearthIsland = new BaseIslandOfEarth(); gameObject.name = newearthIsland.IslandName; starManager = GameObject.FindGameObjectWithTag ("Star_Manager").GetComponent<SkyStars>(); starManager.CreateGuide (newGuidingStar.StarObject, gameObject.transform, gameObject.name, newearthIsland.IslandBaseColor); }
void Start() { isNight = this.gameObject.GetComponent<SkyStars>(); // Get the first enabled camera tagged "MainCamera" if (!camera) { camera = Camera.main; } DrawStars(); }