示例#1
0
        public void Initialize(ITargetControllerSettings settings)
        {
            _settings             = settings;
            _currentSettingsModel = 0;

            transform.position = _settings.Position;

            _view.Hide();

            Messenger.AddListener(Signals.GameStartPhase(), OnGameStart);
            Messenger.AddListener <bool>(Signals.GameResultPhase(), OnGameResultPhase);
            Messenger.AddListener <IGameResultModel>(Signals.GameResult(), OnGameResult);
        }
        private void StartGame(int stage = 0)
        {
            _stage = stage;
            _numberOfValidTries = 0;
            NumberOfTries       = 0;
            int triesIndex = Mathf.Clamp(_stage, 0, Settings.TriesModels.Length - 1);
            IGameControllerTriesModel triesModel = Settings.TriesModels[triesIndex];

            MaxNumberOfTries = Random.Range(triesModel.Tries, triesModel.Tries + triesModel.TriesRange);

            Messenger.AddListener(Signals.StartAttack(), UpdateTries);
            Messenger.AddListener(Signals.AttackSucces(), AttackSuccesHandler);
            Messenger.AddListener(Signals.AttackFailed(), AttackFailedHandler);

            GameStartModel model = new GameStartModel(RemainingTries);

            Messenger.Broadcast <IGameStartModel>(Signals.UpdateAttackTries(), model);
            Messenger.Broadcast(Signals.GameStartPhase());
        }