private void LoadDelayedToMenu() { // Hide the Congratulations panel UI element and // show the HUD panel UI element Pause.current.UnCongratulation(); // Hide the HUD panel UI element showPanels.HideHudPanel(); // Show the main menu UI element showPanels.ShowMenu(); showPanels.ShowVersion(); m_bThanksPanel = false; // Load the selected scene, by scene index number in build settings StartCoroutine(AsyncLoading(sceneToGo)); }