private void InitShopPanelList() { shopPanelList = new List <ShopPanel>(); GameObject shopPanelPrefab = Resources.Load("ShopPanel") as GameObject; for (int i = 0; i < 10; i++) { ShopPanel sp = ((GameObject)Instantiate(shopPanelPrefab)).GetComponent <ShopPanel>(); sp.Init(i); sp.transform.SetParent(shopPanelParent); shopPanelList.Add(sp); } }