常用方法
常用方法
常用方法
常用方法
// Update is called once per frame void Update() { inputX = controls.Player.Move.ReadValue <Vector2>().x; // Get movement input if (shootHeld) { shootingScript.HoldShot(); } }
// Update is called once per frame void Update() { inputX = controls.Player.Move.ReadValue <Vector2>().x; // Get movement input if (shootHeld) { shootingScript.HoldShot(); } }