//Event Damage One
    public void EVENT_Damage_One()
    {
        int damage = 1;

        model.TakeDamage(damage);
        view.Refresh();
    }
    public void EVENT_Damage()
    {
        int quantityOfDamage = GetDamageImage();

        model.TakeDamage(quantityOfDamage);
        view.Refresh();
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     sm = new ShieldModel();
     sv = new ShieldView();
     sv.SetModel(sm);
     sv.SetUiText(TextShieldStrengthValue, TextRepairableValue);
     sv.Refresh();
     sc = new ShieldController();
     sc.SetModel(sm);
     sc.SetView(sv);
 }
    // Use this for initialization
    void Start()
    {
        model = new ShieldModel();

        view = new ShieldView();
        view.SetModel(model);
        view.SetUIItems(textStrength, textRepair, imageShield);
        view.SetImages(images);
        view.Refresh();


        controller = new ShieldController();
        controller.SetModel(model);
        controller.SetView(view);
    }
    void Start()
    {
        model = new ShieldModel();

        view       = new ShieldView();
        view.Model = model;
        view.ShieldStrengthText     = shieldStrengthText;
        view.RepairableText         = repairableText;
        view.ShieldStrengthImage    = shieldStrengthImage;
        view.ShieldStrengthTextures = shieldStrengthTextures;
        view.Refresh();

        controller       = new ShieldController();
        controller.Model = model;
        controller.View  = view;
    }
    // Use this for initialization
    void Start()
    {
        //Model
        model = new ShieldModel();

        //View
        view = new ShieldView();
        view.setModel(model);
        view.SetUITexts(strengthValue, repairableValue);
        view.Refresh();

        //controller
        controller = new ShieldController();
        controller.SetModel(model);
        controller.SetView(view);
    }
    void Start()
    {
        // model
        shieldModel = new ShieldModel();

        // view
        shieldView = new ShieldView();
        shieldView.SetModel(shieldModel);
        shieldView.SetUITexts(strengthText, repairableText);
        shieldView.SetImages(shieldStrengthImage, shieldStengthImages);
        shieldView.Refresh();

        // controller
        shieldController = new ShieldController();
        shieldController.SetShieldModel(shieldModel);
        shieldController.SetShieldView(shieldView);
    }
示例#8
0
    void Start()
    {
        //model
        model = new ShieldModel();

        //view
        view = new ShieldView();
        view.SetModel(model);
        view.SetUITexts(StrengthText, TrueOrFalse);
        view.Refresh();

        //controller
        controller = new ShieldController();
        controller.SetModel(model);
        controller.SetView(view);
        controller.SetButtons(Damage1, Damage10);
    }
    void Start()
    {
        // Model
        model = new ShieldModel();

        // View
        view = new ShieldView();
        view.SetModel(model);
        view.SetUITexts(Damage1, Damage10);
        view.Refresh();

        //Controller
        controller = new ShieldController();
        controller.SetModel(model);
        controller.SetView(view);
        controller.SetDamage1Text(Damage1);
    }
    void Start()
    {
        // model
        model = new ShieldModel();

        //view
        view = new ShieldView();
        view.SetModel(model);
        view.SetUIText(textStrength, textIsRepairable);
        view.Refresh();

        //controller
        controller = new ShieldController();
        controller.SetModel(model);
        controller.SetView(view);
        controller.SetButtonOne(DamageOne);
        controller.SetButtonTen(DamageTen);
        controller.SetButtonTick(ButtonTick);
    }
示例#11
0
 //events
 public void EventDamage1()
 {
     sm.TakeDamage(1);
     sv.Refresh();
 }
 //-------------Events---------------
 public void EVENT_Damage(int damage)
 {
     model.TakeDamage(damage);
     view.Refresh();
 }
示例#13
0
 //---EVENTS---
 public void EVENT_Damage(int damage)
 {
     shieldModel.TakeDamage(damage);
     shieldView.Refresh();
 }
 public void HandleDamage(int amount)
 {
     model.TakeDamage(amount);
     view.Refresh();
 }
示例#15
0
 public void EVENT_Damage1()
 {
     model.TakeDamage(one);
     view.Refresh();
 }