private void Unload() { RemoveEvents(); TransparentWallPatches.RemoveHarmonyPatches(); Configuration.Save(); SettingsUI.RemoveMenu(); }
private void Unload() { RemoveEvents(); CustomMaterialsPatches.RemoveHarmonyPatches(); Configuration.Save(); MaterialAssetLoader.Clear(); SettingsUI.RemoveMenu(); }
private void Unload() { RemoveEvents(); CustomNotesPatches.RemoveHarmonyPatches(); ScoreUtility.Cleanup(); Configuration.Save(); NoteAssetLoader.Clear(); SettingsUI.RemoveMenu(); }
private void Unload() { RemoveEvents(); Configuration.Save(); SettingsUI.RemoveMenu(); }