public void OnSettingsUI(UIHelperBase helper) { ensureComponents(); if (_settingsui == null) { _settingsui = _gameObject.AddComponent <SettingsUI>(); } _settingsui.Mod = this; _settingsui.InitializeSettingsUI(helper); }
public void OnSettingsUI(UIHelperBase helper) { m_SettingsUI = new SettingsUI(); m_SettingsUI.InitializeSettingsUI(helper); }