public static void ShowAsyn(SelectGirlDelegate selectDelegate, SelectGirlDelegate disSelectDelegate, List <GirlMemberInfo> selectedList, bool isCloseAfterSelect) { Hashtable hash = new Hashtable(); hash.Add("SelectGirlDelegate", selectDelegate); hash.Add("isCloseAfterSelect", isCloseAfterSelect); hash.Add("SelectedList", selectedList); hash.Add("DisselectDelegate", disSelectDelegate); GameCore.Instance.UIManager.ShowUI("LogicUI/UIGirlSelectPanel", hash); }
public static void ShowFilter(SelectGirlDelegate selectDelegate, List <int> filter) { Hashtable hash = new Hashtable(); hash.Add("SelectGirlDelegate", selectDelegate); hash.Add("Filter", filter); hash.Add("isCloseAfterSelect", true); hash.Add("SelectedList", null); hash.Add("DisselectDelegate", null); GameCore.Instance.UIManager.ShowUI("LogicUI/UIGirlSelectPanel", hash); }