예제 #1
0
        public static void ShowAsyn(SelectGirlDelegate selectDelegate, SelectGirlDelegate disSelectDelegate, List <GirlMemberInfo> selectedList, bool isCloseAfterSelect)
        {
            Hashtable hash = new Hashtable();

            hash.Add("SelectGirlDelegate", selectDelegate);
            hash.Add("isCloseAfterSelect", isCloseAfterSelect);
            hash.Add("SelectedList", selectedList);
            hash.Add("DisselectDelegate", disSelectDelegate);
            GameCore.Instance.UIManager.ShowUI("LogicUI/UIGirlSelectPanel", hash);
        }
예제 #2
0
        public static void ShowFilter(SelectGirlDelegate selectDelegate, List <int> filter)
        {
            Hashtable hash = new Hashtable();

            hash.Add("SelectGirlDelegate", selectDelegate);
            hash.Add("Filter", filter);
            hash.Add("isCloseAfterSelect", true);
            hash.Add("SelectedList", null);
            hash.Add("DisselectDelegate", null);
            GameCore.Instance.UIManager.ShowUI("LogicUI/UIGirlSelectPanel", hash);
        }