public void SetMenuScene() { m_sceneCurtain.SetActive(true); m_sceneCurtain.GetComponent <Animation>().Play(); StartCoroutine(m_sceneController.SetMenuScene()); }
public void SetMenuScene() { m_sceneCurtain.SetActive(true); m_sceneCurtain.GetComponent <Animation>().Play(); StartCoroutine(m_sceneController.SetMenuScene()); }